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Punkrocker
09-03-2007, 11:57 PM
http://forums.worldofwarcraft.com/thread.html?topicId=1371551402&sid=1

Synercid
09-04-2007, 07:40 AM
Roll warlock IMO.

Punkrocker
09-04-2007, 11:52 AM
Roll warlock IMO.

Got one. He's 23. Also have a 28 mage on a second account that I'm going to powerlevel.

Warlocks aren't going to get buffed, they are too op already.

Mages, however, bitch enough and are just far enough on the back side of the bell curve that I figure by the time I hit 70 they ought to be the next op class.

Xyebane
09-04-2007, 12:58 PM
Its unfortunate but i doubt any high end guild is willing to run through a BT on Test to see how bad the nerf really is.

Its also nice to see how this fellow completely ignores the fact that base weapon DPS from SSC/TK and most likely BT/Hyjal is going up.

I hate to be a downer to the negativity (does that make an upper?) but i think most people will find this not as bad as they think when it hits live.

Most likely this will even out melee dps and stop the 'rolling procs' that we currently see.

Overkill, ya, i agree. But alot of these probably should have been done along time ago but didnt because fights were so brutal to melee for so long. I dont agree that that is still the case with BT/Hyjal.

I would expect that melee would get some loving in 2.3 or a hotfix if the nerf really is as bad as everyone is making it out to be.

Besides, our rogues rock and i dont see you losing your raid spots.

Draugr
09-04-2007, 01:09 PM
I love how people act like the windfury nerf hasn't been in live for like a month now.

Haste nerf needed to happen, they need to reitemize haste items though to make them somewhat more appealing (lower the item budget on haste imo)

Other than that, I don't see it that harsh, rogues were by and FAR the highest DPS.

Punkrocker
09-04-2007, 02:13 PM
My post was not in support of the op. If you thought I was behind the original poster and fully supported his views you are mistaken.

The main reason I posted this was to highlight the dst changes which affect not just rogues (hence this being in the general forums and NOT the rogue forums initially, but obviously our forum mod knows better than I do, whatever), and the ppm changes.

My failure was in just posting it and not explaining myself (which it seems I have to do quite often).

I disagree with the haste nerf. Haste in and of itself isn't the problem with rogue dps "scaling too well". That phrase is being overused by emo casters in an effort to get melee, specifically rogues, nerfed because you have a large, uninformed population of wow players who don't see what we do on our raids week in and week out.

I'm going to repeat what I've said before. Look at our parses in wws. Look at how much haste I have vs. TLR and how the casters are generally competitive with us in dps.

Before you think I'm whining, I'm not. Certain things needed to change. Sword spec + windfury as it was when we were in SSC was a bit overpowered. I think it was that way intentionally to help rogues and fury warriors compete with the crafted sets that everyone had access to. Now that those crafted sets are being replaced with t5/t6 gear and the melee are geared comparitively they are removing the buff they gave the sword spec + wf combo. I'm on board with that.

I'm also on board with the DST nerf, though I think doubling up on it is a bit much. Give it a 30 second cooldown but leave the haste rating the same. That drops it's effectiveness a bit without making it a sub-par trinket.

Static haste is fine, leave it be. You can only realistically run about 15% static haste anyway without gimping your dps by dropping hit and crit. All the haste items are loaded with stam. They lack agi and hit. TLR is capped on hit, I'm pretty much "capped" on haste items and I don't out dps him. Sometimes I'm ahead if I get a good run and I'm spot on my cycles, sometimes I'm not. I use the two of us as examples because our gear is now close to being equal (he still has a bit of an edge) and he's gone full hit while I've gone full haste. If static haste were truly overpowered then I should be consistently ahead of him even with the slight gear differential, but that's not the case.

Anyway, changes needed to be made, but I think they are making too many all at once. I think rogues will still be close to the top of the meters most of the times and on top on the same fights we are on top of now, but the margin will be much closer.

Here's the heart of the matter: At what point does the margin become close enough that it's more beneficial to stack another class and drop a rogue?

Nobody thinks it's odd to stack 6+ caster dps. 2-3 mages, 2-3 locks, 1 elemental shaman, 2 shadow priests...all qualify as caster dps, some with additional utility. Nobody flinches at stacking 6-9 healers depending on the fight. Add in 3-5 tanks, counting Hardcore and Mokoko who perform dual roles, and you have very little room for pure melee dps. Not whining, it's just the way it is. In order to have pure melee dps viable how large, in the opinion of the enlightened raider, does the dps gap need to be between the pure melee and the other roles in the raid?

This is the question that a lot of people will give some bullshit answers to, just read that post I linked. I really don't care about the general WoW population, the only opinions that really matter are the opinions of people within Fusion, and specifically the raid leaders and officers. If the gap drops to a point where they think it's more beneficial to bring another warlock/mage/elemental shaman THEN you will hear me whine, bitch, and moan. ;)

Draugr
09-04-2007, 02:50 PM
Yeah blizzard's strategy as of late is to nerf everything and then slowly balance a few back, rather than nerf one at a time =\.

I don't really agree with this new policy =\

Bazz
09-04-2007, 04:24 PM
We will always run with 2 rogues in a raid, maybe 3 (+ hardcore).

It just depends on the fight. IE: Look how we've shafted casters for Mother.

Xyebane
09-04-2007, 05:47 PM
I completely agree with you punk, the thing that made haste so powerful to begin with was the ppm. with it changed there is no reason to nerf haste in and of itself.

Fox
09-04-2007, 06:43 PM
I blame Winona Ryder

Synercid
09-04-2007, 06:47 PM
Gogo warlocks!!!