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View Full Version : Mutilate - Ruptureless Cycle


Reliv
09-30-2009, 12:31 AM
So ive been looking pretty strong into the Mutilate Ruptureless cycles. With the buff to envenom in the recent patch and our rogue 2pc being absolutely garbage I was curious on your take PR.

I can deffinitally agree with the fact that if you cant jump from pretty much 4pc t8 to 4 pc t9 then dont go for the ruptureless cycle. The gear level seems to play a big role in this and once you have the sufficient gear to out gear the 4pc of t8 then going with the ruptureless cycle seems to yield higher dps.

ToTT glyph rather than Rupture(Other classes mooching off our glyphs for dps doh!!)

Anyways just thought Id bring this up. Its a fun and interesting change for mutilate.

Reliv
09-30-2009, 11:59 PM
I also played around with Weapon Swapping heroic steel blade breaker(1.4 258dagger) with Combatants bootblade. This was deffinitally a dps increase on heroic 25 anub tonight. I have never seen a combat main hand weapon drop so I have been staying on Anub practicing rotations with weapon swapping and Im pretty sure this is all confirmed.

Heres a link to my armory. http://www.wowarmory.com/character-sheet.xml?r=Arygos&n=Benzin

I moved 2/2 from Bloodsplatter into Fleet footed. Allowing me to throw 16agi on boots. My hit is too high for Icewalker so thats why I made that decision :)

Hope this info is helpful.