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View Full Version : Eh, Mutilate


Punkrocker
06-15-2007, 11:22 AM
http://www.wowhead.com/?talent=f0eboExoidcoMIVb0V

Been toying with the talent calculators and with the weapon upgrades I may try this build. Note the lack of eviscerate talents, my primary finisher would be Envenom, since with the poison talents filled out I can get 3700 crit envenoms. I'm torn between dropping 2 points from Find Weakness and putting them in Master Poisoner. I think the jury is still out on whether the 10% reduction in resists will outdamage the 4% increase in damage for 10 seconds.

I have found that if I time it properly, I can get off two mutilates and a 5point finisher within the 10 second time frame from my previous finisher. That then leaves me with 0 energy and the 2nd Find Weakness proc is pretty much wasted on a single mutilate plus whatever white damage I do in that same period.

I'll probably spec this way over the weekend and see how I do Sunday night. If I think the damage isn't there I'll spec back to combat daggers. I find I'm using the Kael sword mh and doing sinister strikes anyway so I can shiv with the dagger, so my damage isn't optimized on that fight to begin with, speccing mutilate shouldn't significantly effect it.

Thoughts?

Punkrocker
06-18-2007, 09:32 AM
Damage looked good last night on Magtheridon (on the wipe attempt and up to the point where I ate a cleave).

I ran Deadly Poison on both daggers and was able to build a 5 stack on the mob quickly enough that by the time I had 5 cp's I was ready to envenom. My cycle looked like this:

Open (ambush/shiv) - snd - mut - mut - envenom - mut - mut - envenom - mut - snd - repeat

I'd have to vary it a little depending on if I ended up with 4 cp's after 2 mut's or 5. I need to analyze it a bit more but I think a 4pt envenom with 5 stacks of deadly is more efficient than trying to shiv for another cp.

My main concern is poison immune mobs (Hydross). My damage is absolutely going to suck on him unless I backstab (missing bs talent, so that's going to suck) or equip the Karazhan mace I keep in my bags and sinister strike. No good way around it, unless wound poison actually stacks on him like it does on some poison immune mobs, but I doubt it will.