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View Full Version : Blood Splatter and Serrated Blades


Fox
09-10-2008, 05:12 PM
Does anybody know if these abilities stack with each other. Blood Splatter increases your ruptures by 30% and so does Serrated Blades. Would that combine to be 60% increased damage?

I was also looking at improved expose armor. It no longer increases the armor pen by 50%. Now it just reduces the energy cost. Does this mean imp EA is dead in a raiding environment? If that is the case, would our third finisher by Eviscerate or Envenom? I know they upped the damage caused by Eviscerate, is it worth it now?

Ness
09-10-2008, 06:22 PM
Does anybody know if these abilities stack with each other. Blood Splatter increases your ruptures by 30% and so does Serrated Blades. Would that combine to be 60% increased damage?

I was also looking at improved expose armor. It no longer increases the armor pen by 50%. Now it just reduces the energy cost. Does this mean imp EA is dead in a raiding environment? If that is the case, would our third finisher by Eviscerate or Envenom? I know they upped the damage caused by Eviscerate, is it worth it now?

In a Mutilate build (which looks to be the highest DPS spec now) you will actually Evis and/or Envenom (because they do damage and refresh S&D) instead of S&D and possibly Rupture. Imp Ea doesn't increase EA, because it now has the exact same effect as sunder, so you can use one or the other and get the same effect.

Fox
09-10-2008, 10:27 PM
Do you know if both rupture buffs stack though? I would imagine they would

Ness
09-10-2008, 11:55 PM
Do you know if both rupture buffs stack though? I would imagine they would

Probably multiplicatively, so it wouldn't be 160% it would 169%, but I can do some testing when I get a chance.

Fox
09-11-2008, 09:57 PM
Something else I was wondering, but u might not be able to test until you actually get high enough level to get Fan of Knives. With the improved throwing weapon specialization, it says that your deadly throw and fan of knives abilities have a 100% chance to interrupt your target for 3 seconds. Does this mean it silences your target, or does it interrupt them like a warrior's charge does for a few seconds? I suppose they would be almost the same effect, but if my AoE throwing weapon attack knocks everybody down around me....that is pretty badass.

Scheme
09-11-2008, 10:03 PM
It's an interrupt just like on the arena gloves.

Fox
09-12-2008, 03:55 PM
It's an interrupt for three seconds? So they can't cast spells for three seconds?

Scheme
09-12-2008, 04:38 PM
Yeah, it's just confusingly worded (big surprise there, eh).

Fox
09-12-2008, 04:49 PM
Yea I honestly had no idea what the fuck they meant by interrupt there.