PDA

View Full Version : Expansion Talent Calculator Fun Times


Fox
07-24-2008, 11:25 AM
Now that Blizzard has released the beta talent trees, I thought I'd generate some debate about possible level 80 specs. I know that things will likely change, they have already nerfed the shit out of Honor Among Thieves since the leaked alpha talent trees came out. This thread can be used by anybody who wants to contribute solid speculation about rogues in the expansion.

Here are a few initial spec ideas:

PvE Subtlety/Combat Build:
http://www.worldofwarcraft.com/info/classes/rogue/talents2.html?tal=00000000000000000000000000000053 05002005015001000000000005022231031301210501350310 00

PvE Subtlety/Assassination Build:
http://www.worldofwarcraft.com/info/classes/rogue/talents2.html?tal=00532012530210200000000000000000 00000000000000000000000005022231032301210501350310 00

PvE Combat/Assassination Build:
http://www.worldofwarcraft.com/info/classes/rogue/talents2.html?tal=00532012520210250000000000000233 05002005010502311205010000000000000000000000000000 00

PvE Assassination/Combat Build (Mutilate):
http://www.worldofwarcraft.com/info/classes/rogue/talents2.html?tal=00532010533210250210150013510233 05002005000000000000000000000000000000000000000000 00

As for myself, I'm really looking towards testing a PvE Subtlety build. Although Honor Among Thieves was changed from 100% chance to gain a combo point from anybody in group/raid that crits to a 30% chance only for group members, it's still pretty badass. I'm thinking that if we brought a third rogue to the raid we usually put them in the sub par melee/tank group. This group usually has Bazz, a druid, a shaman, and two other physical dps. With the insane amount of crit druids are supposed to have in the expansion, perhaps a hemo rogue might find a niche here.

However, the Assassination tree has been greatly improved; setting up Mutilate as a viable competitor against traditional Combat specs. I really don't like the upper tier combat talents and my initial combat specs include 30 points in the Assassination tree for seal fate and fleet footed. I chose fist specialization for the extra crit, but it could be easily replaced with swords.

I'm glad that Blizzard has given us viable alternatives to traditional combat specs. I believe that the maximum damage a player can obtain will be greatly determined by what weapon one uses, probably even more so than the past. This will be nice because we will be able to spread out loot more instead of having every rogue drooling over swords. It will be interesting to compare each spec once the expansion goes live.

Fox
09-11-2008, 03:35 PM
Now that shit has changed dramatically, I came up with two specs that I'd enjoy playing. From what I heard earlier, going deep into Assassination but skipping mutilate was a pretty good way to go. The other spec is for hemo if the dps boost from the debuff provides more raid dps for melee than my personal loss.

Pure Damage:http://talent.mmo-champion.com/?rogue=0252350100205100230100000000015320105302102 52210130000000000000000000000000000000000

Hemo:http://talent.mmo-champion.com/?rogue=0052352102205102202100501000005020000000000 00000000000005002222133000111000000000000

Punkrocker
09-11-2008, 04:04 PM
Your pure damage spec is a little off I think, but then again, that all depends on if Serrated blades and Blood spatter stack. I see this:

http://talent.mmo-champion.com/?rogue=0252052000230150232100521230005320000000000 00000000000005000230030000000000000000000

as maybe being a little better for raiding if they stack. You get relentless strikes, blood poisoning (for 2% more raid damage if I'm reading the tooltip correctly) plus all the current energy and damage talents. This is also assuming that the tooltip on Prey On The Weak means that ALL critical strike damage is increased, not just "combo" moves, like Lethality does.

Punkrocker
09-11-2008, 04:17 PM
Alternatively, this might be even better depending on how Killing Spree works, whether it will proc combat potency procs and the actual dps increase it provides.

http://talent.mmo-champion.com/?rogue=0252052000230150232100521230005320000000000 00000000000005000230030000000000000000000

AHHH I'M IN YOUR RAID BREAKIN' YOUR SHEEPS EVEN MORE THAN I ALREADY DO!!!! (does it break sheep?)

One of the rogues on Beta needs to come off the info if they have it.

Fox
09-11-2008, 05:14 PM
Wouldn't the talents in the upper part of the Assassination tree be better than points in subtelty and that wack ass Prey on the Weak talent? Relentless strikes is pretty nice, along with serrated blades....but I doubt its better than Cold Blood/Find Weakness/Deadly Brew/Fleet Footed

(EDIT) I forgot about combat potency and surprise attacks. It will take some number crunching to figure that shit out so speculating this early on is beyond me.

Fox
09-11-2008, 05:22 PM
This might be decent if the two rupture abilities don't stack. Still miss out on relentless strikes but I really don't like the higher tiers in the combat tree.

http://talent.mmo-champion.com/?rogue=0252052002205101232100501000015320105302102 50000000000000000000000000000000000000000

Scheme
09-11-2008, 05:37 PM
Relentless Strikes is essential. Which makes the fact they changed it from 1 point to 5 and stuck it in Subtlety even dumber.

Punkrocker
09-11-2008, 05:58 PM
Relentless Strikes is essential. Which makes the fact they changed it from 1 point to 5 and stuck it in Subtlety even dumber.

It's totally fucking stupid...they didn't learn their lesson with the dagger builds needing opportunity and having to spec into three trees, they are going to force ALL the pve builds to spec into three trees.